Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 1–25 of 71 moves
Name Type Category Power Accuracy PP Details
Aerial Ace Type: Flying Category: Physical Power: 60Accuracy: No accuracy checkPP: 20—
Air Slash Type: Flying Category: Special Power: 75Accuracy: 95%PP: 15Makes the target flinch.
Assurance Partial Type: Dark Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Attract Partial Type: Normal Category: Status Power: —Accuracy: 100%PP: 15Infatuates the target, which may fail to act.
Baton Pass Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Bite Type: Dark Category: Physical Power: 60Accuracy: 100%PP: 20Makes the target flinch.
Blizzard Partial Type: Ice Category: Special Power: 110Accuracy: 70%PP: 5Inflicts freeze on the target with 10% chance.
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Bounce Partial Type: Flying Category: Physical Power: 85Accuracy: 85%PP: 5Inflicts paralysis on the target with 30% chance.
Brutal Swing Type: Dark Category: Physical Power: 60Accuracy: 100%PP: 20—
Calm Mind Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Attack by 1 stage(s).
Close Combat Type: Fighting Category: Physical Power: 120Accuracy: 100%PP: 5—
Confuse Ray Type: Ghost Category: Status Power: —Accuracy: 100%PP: 10Confuses the target.
Curse Partial Type: Ghost Category: Status Power: —Accuracy: No accuracy checkPP: 10A Ghost user cuts half its maximum HP to curse the target (losing HP each turn); a non-Ghost user lowers its own Speed to raise Attack and Defense.
Dark Pulse Type: Dark Category: Special Power: 80Accuracy: 100%PP: 15Makes the target flinch.
Detect Partial +4 Priority Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Double Team Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 15Raises its own Evasiveness by 1 stage(s).
Double-Edge Type: Normal Category: Physical Power: 120Accuracy: 100%PP: 15—
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Feint +2 Priority Type: Normal Category: Physical Power: 30Accuracy: 100%PP: 10—
Fire Blast Type: Fire Category: Special Power: 110Accuracy: 85%PP: 5Inflicts burn on the target with 10% chance.
Flamethrower Type: Fire Category: Special Power: 90Accuracy: 100%PP: 15Inflicts burn on the target with 10% chance.
Focus Energy Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Focuses to raise the critical-hit rate.
Foul Play Type: Dark Category: Physical Power: 95Accuracy: 100%PP: 15—
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640