Intimidate lowers the Attack of adjacent opposing Pokémon when the bearer enters the field. Showing the current Showdown reference explanation, not a verified Champions profile.
Flash Fire absorbs a Fire move: that hit deals no damage and the bearer’s Fire moves get stronger. Showing the current Showdown reference explanation, not a verified Champions profile.
Justified raises Attack by one stage whenever a Dark move hits the bearer. Showing the current Showdown reference explanation, not a verified Champions profile.
Base stats
Base values for this form, before training.
HP90Average
Attack110High
Defense80Average
Sp. Attack100High
Sp. Defense80Average
Speed95High
6090120
Base stat totalThe total is only a rough reference — how it's distributed across stats (e.g. high Attack but low Speed) usually matters more for how a Pokémon plays than the total itself.555