Stamina raises Defense by one stage whenever the bearer takes a damaging hit. Showing the current Showdown reference explanation, not a verified Champions profile.
Sturdy leaves the bearer at 1 HP when a damaging hit would faint it from full HP. Showing the current Showdown reference explanation, not a verified Champions profile.
Stalwart lets the bearer's moves ignore opposing redirection. Showing the current Showdown reference explanation, not a verified Champions profile.
Base stats
Base values for this form, before training.
HP90Average
Attack105High
Defense130Excellent
Sp. Attack125Excellent
Sp. Defense65Average
Speed85Average
6090120
Base stat totalThe total is only a rough reference — how it's distributed across stats (e.g. high Attack but low Speed) usually matters more for how a Pokémon plays than the total itself.600