Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 26–50 of 67 moves
Name Type Category Power Accuracy PP Details
Gravity Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 5Intensifies gravity: everything grounded, airborne moves fail.
Helping Hand Partial +5 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Boosts an ally's damage this turn.
Hyper Beam Type: Normal Category: Special Power: 150Accuracy: 90%PP: 5—
Hyper Voice Type: Normal Category: Special Power: 90Accuracy: 100%PP: 10—
Imprison Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Seals moves the user also knows.
Last Resort Partial Type: Normal Category: Physical Power: 140Accuracy: 100%PP: 5Unknown
Light Screen Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Reduces special damage for the whole team.
Magic Room Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Suppresses held-item effects.
Morning Sun Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 5Unknown
Mud-Slap Type: Ground Category: Special Power: 20Accuracy: 100%PP: 10Lowers the target's Accuracy by 1 stage(s) with 100% chance.
Power Gem Type: Rock Category: Special Power: 80Accuracy: 100%PP: 20—
Power Swap Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Protect Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Psych Up Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Psychic Type: Psychic Category: Special Power: 90Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Psychic Fangs Partial Type: Psychic Category: Physical Power: 85Accuracy: 100%PP: 10Unknown
Psychic Noise Type: Psychic Category: Special Power: 75Accuracy: 100%PP: 10Blocks the target from healing.
Psychic Terrain Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Psychic terrain boosts Psychic moves and blocks priority moves.
Psyshock Type: Psychic Category: Special Power: 80Accuracy: 100%PP: 10—
Quick Attack +1 Priority Type: Normal Category: Physical Power: 40Accuracy: 100%PP: 20—
Rain Dance Type: Water Category: Status Power: —Accuracy: No accuracy checkPP: 5Summons rain: boosts Water moves, weakens Fire moves.
Reflect Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Reduces physical damage for the whole team.
Rest Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 5Unknown
Roar -6 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20—
Round Partial Type: Normal Category: Special Power: VariableAccuracy: 100%PP: 15Unknown
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640