Stench adds a 10 percent flinch chance to the bearer's damaging moves. Showing the current Showdown reference explanation, not a verified Champions profile.
Weak Armor trades one Defense stage for two Speed stages on physical hits. Showing the current Showdown reference explanation, not a verified Champions profile.
Aftermath costs the attacker one quarter of its maximum HP when it knocks out the bearer with a contact move. Showing the current Showdown reference explanation, not a verified Champions profile.
Base stats
Base values for this form, before training.
HP80Average
Attack95High
Defense82Average
Sp. Attack60Average
Sp. Defense82Average
Speed75Average
6090120
Base stat totalThe total is only a rough reference — how it's distributed across stats (e.g. high Attack but low Speed) usually matters more for how a Pokémon plays than the total itself.474