Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 1–25 of 59 moves
Name Type Category Power Accuracy PP Details
Agility Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Speed by 2 stage(s).
Alluring Voice Partial Type: Fairy Category: Special Power: 80Accuracy: 100%PP: 10Unknown
Baby-Doll Eyes +1 Priority Type: Fairy Category: Status Power: —Accuracy: 100%PP: 20Lowers its own Attack by 1 stage(s).
Baton Pass Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Bite Type: Dark Category: Physical Power: 60Accuracy: 100%PP: 20Makes the target flinch.
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Calm Mind Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Attack by 1 stage(s).
Charge Partial Type: Electric Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Defense by 1 stage(s).
Charge Beam Type: Electric Category: Special Power: 50Accuracy: 90%PP: 10—
Charm Type: Fairy Category: Status Power: —Accuracy: 100%PP: 20Lowers its own Attack by 2 stage(s).
Copycat Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Covet Partial Type: Normal Category: Physical Power: 60Accuracy: 100%PP: 20Unknown
Curse Partial Type: Ghost Category: Status Power: —Accuracy: No accuracy checkPP: 10A Ghost user cuts half its maximum HP to curse the target (losing HP each turn); a non-Ghost user lowers its own Speed to raise Attack and Defense.
Detect Partial +4 Priority Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Dig Partial Type: Ground Category: Physical Power: 80Accuracy: 100%PP: 10Unknown
Discharge Type: Electric Category: Special Power: 80Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Double-Edge Type: Normal Category: Physical Power: 120Accuracy: 100%PP: 15—
Eerie Impulse Type: Electric Category: Status Power: —Accuracy: 100%PP: 15Lowers its own Sp. Attack by 2 stage(s).
Electric Terrain Partial Type: Electric Category: Status Power: —Accuracy: No accuracy checkPP: 10Electrifies the ground: boosts Electric moves, prevents sleep.
Electro Ball Partial Type: Electric Category: Special Power: VariableAccuracy: 100%PP: 10Unknown
Electroweb Type: Electric Category: Special Power: 55Accuracy: 95%PP: 15Lowers the target's Speed by 1 stage(s) with 100% chance.
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Fake Tears Type: Dark Category: Status Power: —Accuracy: 100%PP: 20Lowers its own Sp. Defense by 2 stage(s).
Flail Partial Type: Normal Category: Physical Power: VariableAccuracy: 100%PP: 15Unknown
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640