Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 26–50 of 59 moves
Name Type Category Power Accuracy PP Details
Focus Energy Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Focuses to raise the critical-hit rate.
Giga Impact Type: Normal Category: Physical Power: 150Accuracy: 90%PP: 5—
Helping Hand Partial +5 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Boosts an ally's damage this turn.
Hyper Beam Type: Normal Category: Special Power: 150Accuracy: 90%PP: 5—
Hyper Voice Type: Normal Category: Special Power: 90Accuracy: 100%PP: 10—
Last Resort Partial Type: Normal Category: Physical Power: 140Accuracy: 100%PP: 5Unknown
Light Screen Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Reduces special damage for the whole team.
Metal Sound Type: Steel Category: Status Power: —Accuracy: 85%PP: 20Lowers its own Sp. Defense by 2 stage(s).
Mud-Slap Type: Ground Category: Special Power: 20Accuracy: 100%PP: 10Lowers the target's Accuracy by 1 stage(s) with 100% chance.
Pin Missile Type: Bug Category: Physical Power: 25Accuracy: 95%PP: 20Hits 2–5 times.
Protect Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Quick Attack +1 Priority Type: Normal Category: Physical Power: 40Accuracy: 100%PP: 20—
Rain Dance Type: Water Category: Status Power: —Accuracy: No accuracy checkPP: 5Summons rain: boosts Water moves, weakens Fire moves.
Rest Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 5Unknown
Rising Voltage Partial Type: Electric Category: Special Power: VariableAccuracy: 100%PP: 20Unknown
Roar -6 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20—
Round Partial Type: Normal Category: Special Power: VariableAccuracy: 100%PP: 15Unknown
Shadow Ball Type: Ghost Category: Special Power: 80Accuracy: 100%PP: 15Lowers the target's Sp. Defense by 1 stage(s) with 20% chance.
Sleep Talk Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Snore Partial Type: Normal Category: Special Power: 50Accuracy: 100%PP: 15Makes the target flinch.
Stored Power Partial Type: Psychic Category: Special Power: VariableAccuracy: 100%PP: 10Unknown
Substitute Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Creates a decoy that takes hits for the user.
Sunny Day Type: Fire Category: Status Power: —Accuracy: No accuracy checkPP: 5Summons harsh sunlight: boosts Fire moves, weakens Water moves.
Thunder Partial Type: Electric Category: Special Power: 110Accuracy: 70%PP: 10Inflicts paralysis on the target with 30% chance.
Thunder Fang Type: Electric Category: Physical Power: 65Accuracy: 95%PP: 15—
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640