Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 1–25 of 44 moves
Name Type Category Power Accuracy PP Details
Calm Mind Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Attack by 1 stage(s).
Dazzling Gleam Type: Fairy Category: Special Power: 80Accuracy: 100%PP: 10—
Draining Kiss Type: Fairy Category: Special Power: 50Accuracy: 100%PP: 10Restores HP equal to 3/4 of the damage dealt.
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Fairy Lock Partial Type: Fairy Category: Status Power: —Accuracy: No accuracy checkPP: 10Locks the field, preventing switches next turn.
Flash Cannon Type: Steel Category: Special Power: 80Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Foul Play Type: Dark Category: Physical Power: 95Accuracy: 100%PP: 15—
Future Sight Partial Type: Psychic Category: Special Power: 120Accuracy: 100%PP: 10Unknown
Giga Impact Type: Normal Category: Physical Power: 150Accuracy: 90%PP: 5—
Hyper Beam Type: Normal Category: Special Power: 150Accuracy: 90%PP: 5—
Imprison Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Seals moves the user also knows.
Iron Defense Type: Steel Category: Status Power: —Accuracy: No accuracy checkPP: 15Raises its own Defense by 2 stage(s).
Last Resort Partial Type: Normal Category: Physical Power: 140Accuracy: 100%PP: 5Unknown
Light Screen Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Reduces special damage for the whole team.
Magic Room Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Suppresses held-item effects.
Magnet Rise Partial Type: Electric Category: Status Power: —Accuracy: No accuracy checkPP: 10Makes the user float, immune to Ground moves.
Metal Sound Type: Steel Category: Status Power: —Accuracy: 85%PP: 20Lowers its own Sp. Defense by 2 stage(s).
Misty Terrain Partial Type: Fairy Category: Status Power: —Accuracy: No accuracy checkPP: 10Covers the ground in mist that blocks status conditions.
Play Rough Type: Fairy Category: Physical Power: 90Accuracy: 90%PP: 10Lowers the target's Attack by 1 stage(s) with 10% chance.
Protect Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Psych Up Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Psychic Type: Psychic Category: Special Power: 90Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Psyshock Type: Psychic Category: Special Power: 80Accuracy: 100%PP: 10—
Rain Dance Type: Water Category: Status Power: —Accuracy: No accuracy checkPP: 5Summons rain: boosts Water moves, weakens Fire moves.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640