Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 1–25 of 77 moves
Name Type Category Power Accuracy PP Details
Acupressure Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Aerial Ace Type: Flying Category: Physical Power: 60Accuracy: No accuracy checkPP: 20—
Agility Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Speed by 2 stage(s).
Aura Sphere Type: Fighting Category: Special Power: 80Accuracy: No accuracy checkPP: 20—
Axe Kick Partial Type: Fighting Category: Physical Power: 120Accuracy: 90%PP: 10Confuses the target.
Baton Pass Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Blaze Kick Type: Fire Category: Physical Power: 85Accuracy: 90%PP: 10Inflicts burn on the target with 10% chance.
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Brick Break Partial Type: Fighting Category: Physical Power: 75Accuracy: 100%PP: 15Unknown
Bulk Up Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Attack by 1 stage(s).
Bullet Punch +1 Priority Type: Steel Category: Physical Power: 40Accuracy: 100%PP: 20—
Calm Mind Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Attack by 1 stage(s).
Close Combat Type: Fighting Category: Physical Power: 120Accuracy: 100%PP: 5—
Coaching Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 10Raises its own Attack by 1 stage(s).
Counter Partial -5 Priority Type: Fighting Category: Physical Power: VariableAccuracy: 100%PP: 20Unknown
Detect Partial +4 Priority Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Drain Punch Type: Fighting Category: Physical Power: 75Accuracy: 100%PP: 10Restores HP equal to 1/2 of the damage dealt.
Dynamic Punch Type: Fighting Category: Physical Power: 100Accuracy: 50%PP: 5Confuses the target.
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Energy Ball Type: Grass Category: Special Power: 90Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Expanding Force Partial Type: Psychic Category: Special Power: 80Accuracy: 100%PP: 10Unknown
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Fake Out Partial +3 Priority Type: Normal Category: Physical Power: 40Accuracy: 100%PP: 10Makes the target flinch.
Feint +2 Priority Type: Normal Category: Physical Power: 30Accuracy: 100%PP: 10—
Fire Punch Type: Fire Category: Physical Power: 75Accuracy: 100%PP: 15Inflicts burn on the target with 10% chance.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640