Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
Showing 1–25 of 40 moves
Name Type Category Power Accuracy PP Details
Body Press Type: Fighting Category: Physical Power: 80Accuracy: 100%PP: 10—
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Bulldoze Type: Ground Category: Physical Power: 60Accuracy: 100%PP: 20Lowers the target's Speed by 1 stage(s) with 100% chance.
Coil Type: Poison Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Attack by 1 stage(s).
Curse Partial Type: Ghost Category: Status Power: —Accuracy: No accuracy checkPP: 10A Ghost user cuts half its maximum HP to curse the target (losing HP each turn); a non-Ghost user lowers its own Speed to raise Attack and Defense.
Dig Partial Type: Ground Category: Physical Power: 80Accuracy: 100%PP: 10Unknown
Double-Edge Type: Normal Category: Physical Power: 120Accuracy: 100%PP: 15—
Earth Power Type: Ground Category: Special Power: 90Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Earthquake Type: Ground Category: Physical Power: 100Accuracy: 100%PP: 10—
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Flash Cannon Type: Steel Category: Special Power: 80Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Giga Impact Type: Normal Category: Physical Power: 150Accuracy: 90%PP: 5—
Heavy Slam Partial Type: Steel Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Helping Hand Partial +5 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Boosts an ally's damage this turn.
High Horsepower Type: Ground Category: Physical Power: 95Accuracy: 95%PP: 10—
Hyper Beam Type: Normal Category: Special Power: 150Accuracy: 90%PP: 5—
Iron Defense Type: Steel Category: Status Power: —Accuracy: No accuracy checkPP: 15Raises its own Defense by 2 stage(s).
Iron Head Type: Steel Category: Physical Power: 80Accuracy: 100%PP: 15Makes the target flinch.
Iron Tail Type: Steel Category: Physical Power: 100Accuracy: 75%PP: 15Lowers the target's Defense by 1 stage(s) with 30% chance.
Metal Burst Partial Type: Steel Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Metal Sound Type: Steel Category: Status Power: —Accuracy: 85%PP: 20Lowers its own Sp. Defense by 2 stage(s).
Mud Shot Type: Ground Category: Special Power: 55Accuracy: 95%PP: 15Lowers the target's Speed by 1 stage(s) with 100% chance.
Mud-Slap Type: Ground Category: Special Power: 20Accuracy: 100%PP: 10Lowers the target's Accuracy by 1 stage(s) with 100% chance.
Protect Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640