Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
Showing 1–25 of 66 moves
Name Type Category Power Accuracy PP Details
Acrobatics Partial Type: Flying Category: Physical Power: VariableAccuracy: 100%PP: 15Unknown
Assurance Partial Type: Dark Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Baton Pass Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Beat Up Partial Type: Dark Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Brick Break Partial Type: Fighting Category: Physical Power: 75Accuracy: 100%PP: 15Unknown
Brutal Swing Type: Dark Category: Physical Power: 60Accuracy: 100%PP: 20—
Bulk Up Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Attack by 1 stage(s).
Bulldoze Type: Ground Category: Physical Power: 60Accuracy: 100%PP: 20Lowers the target's Speed by 1 stage(s) with 100% chance.
Chilling Water Type: Water Category: Special Power: 50Accuracy: 100%PP: 20Lowers the target's Attack by 1 stage(s) with 100% chance.
Close Combat Type: Fighting Category: Physical Power: 120Accuracy: 100%PP: 5—
Coaching Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 10Raises its own Attack by 1 stage(s).
Counter Partial -5 Priority Type: Fighting Category: Physical Power: VariableAccuracy: 100%PP: 20Unknown
Curse Partial Type: Ghost Category: Status Power: —Accuracy: No accuracy checkPP: 10A Ghost user cuts half its maximum HP to curse the target (losing HP each turn); a non-Ghost user lowers its own Speed to raise Attack and Defense.
Double-Edge Type: Normal Category: Physical Power: 120Accuracy: 100%PP: 15—
Drain Punch Type: Fighting Category: Physical Power: 75Accuracy: 100%PP: 10Restores HP equal to 1/2 of the damage dealt.
Earthquake Type: Ground Category: Physical Power: 100Accuracy: 100%PP: 10—
Electroweb Type: Electric Category: Special Power: 55Accuracy: 95%PP: 15Lowers the target's Speed by 1 stage(s) with 100% chance.
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Energy Ball Type: Grass Category: Special Power: 90Accuracy: 100%PP: 10Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Feint +2 Priority Type: Normal Category: Physical Power: 30Accuracy: 100%PP: 10—
Fling Partial Type: Dark Category: Physical Power: UnknownAccuracy: 100%PP: 10Unknown
Focus Blast Type: Fighting Category: Special Power: 120Accuracy: 70%PP: 5Lowers the target's Sp. Defense by 1 stage(s) with 10% chance.
Focus Energy Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Focuses to raise the critical-hit rate.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640