Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 51–69 of 69 moves
Name Type Category Power Accuracy PP Details
Scary Face Type: Normal Category: Status Power: —Accuracy: 100%PP: 10Lowers its own Speed by 2 stage(s).
Self-Destruct Type: Normal Category: Physical Power: 200Accuracy: 100%PP: 5—
Shadow Ball Type: Ghost Category: Special Power: 80Accuracy: 100%PP: 15Lowers the target's Sp. Defense by 1 stage(s) with 20% chance.
Shadow Claw Type: Ghost Category: Physical Power: 70Accuracy: 100%PP: 15—
Shadow Punch Type: Ghost Category: Physical Power: 60Accuracy: No accuracy checkPP: 20—
Skill Swap Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Sleep Talk Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Snore Partial Type: Normal Category: Special Power: 50Accuracy: 100%PP: 15Makes the target flinch.
Stealth Rock Partial Type: Rock Category: Status Power: —Accuracy: No accuracy checkPP: 20Scatters rocks that damage opponents by type when they switch in.
Stone Edge Type: Rock Category: Physical Power: 100Accuracy: 80%PP: 5—
Substitute Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Creates a decoy that takes hits for the user.
Taunt Partial Type: Dark Category: Status Power: —Accuracy: 100%PP: 20Forces the target to use attacking moves only.
Thief Partial Type: Dark Category: Physical Power: 60Accuracy: 100%PP: 20Unknown
Toxic Spikes Partial Type: Poison Category: Status Power: —Accuracy: No accuracy checkPP: 20Poisons opponents switching into toxic spikes.
Trick Partial Type: Psychic Category: Status Power: —Accuracy: 100%PP: 10Unknown
Trick Room Partial -7 Priority Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 5Reverses the speed order for several turns.
Will-O-Wisp Type: Fire Category: Status Power: —Accuracy: 85%PP: 15Inflicts burn on the target it hits.
Wonder Room Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 10Swaps the defenses of both sides.
Zen Headbutt Type: Psychic Category: Physical Power: 80Accuracy: 90%PP: 15Makes the target flinch.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640