Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 26–50 of 59 moves
Name Type Category Power Accuracy PP Details
Haze Partial Type: Ice Category: Status Power: —Accuracy: No accuracy checkPP: 20Unknown
Helping Hand Partial +5 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Boosts an ally's damage this turn.
Hydro Pump Type: Water Category: Special Power: 110Accuracy: 80%PP: 5—
Hyper Beam Type: Normal Category: Special Power: 150Accuracy: 90%PP: 5—
Hyper Voice Type: Normal Category: Special Power: 90Accuracy: 100%PP: 10—
Ice Beam Type: Ice Category: Special Power: 90Accuracy: 100%PP: 10Inflicts freeze on the target with 10% chance.
Icy Wind Type: Ice Category: Special Power: 55Accuracy: 95%PP: 15Lowers the target's Speed by 1 stage(s) with 100% chance.
Iron Tail Type: Steel Category: Physical Power: 100Accuracy: 75%PP: 15Lowers the target's Defense by 1 stage(s) with 30% chance.
Last Resort Partial Type: Normal Category: Physical Power: 140Accuracy: 100%PP: 5Unknown
Liquidation Type: Water Category: Physical Power: 85Accuracy: 100%PP: 10Lowers the target's Defense by 1 stage(s) with 20% chance.
Mud-Slap Type: Ground Category: Special Power: 20Accuracy: 100%PP: 10Lowers the target's Accuracy by 1 stage(s) with 100% chance.
Muddy Water Type: Water Category: Special Power: 90Accuracy: 85%PP: 10Lowers the target's Accuracy by 1 stage(s) with 30% chance.
Protect Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Quick Attack +1 Priority Type: Normal Category: Physical Power: 40Accuracy: 100%PP: 20—
Rain Dance Type: Water Category: Status Power: —Accuracy: No accuracy checkPP: 5Summons rain: boosts Water moves, weakens Fire moves.
Rest Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 5Unknown
Roar -6 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20—
Round Partial Type: Normal Category: Special Power: VariableAccuracy: 100%PP: 15Unknown
Scald Type: Water Category: Special Power: 80Accuracy: 100%PP: 15Inflicts burn on the target with 30% chance.
Shadow Ball Type: Ghost Category: Special Power: 80Accuracy: 100%PP: 15Lowers the target's Sp. Defense by 1 stage(s) with 20% chance.
Sleep Talk Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Unknown
Snore Partial Type: Normal Category: Special Power: 50Accuracy: 100%PP: 15Makes the target flinch.
Stored Power Partial Type: Psychic Category: Special Power: VariableAccuracy: 100%PP: 10Unknown
Substitute Partial Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Creates a decoy that takes hits for the user.
Sunny Day Type: Fire Category: Status Power: —Accuracy: No accuracy checkPP: 5Summons harsh sunlight: boosts Fire moves, weakens Water moves.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640