Abilities
Find what an Ability does and which Pokémon have it. Search by its English name.
Catalog associations do not confirm Champions availability. Rows marked “Reference · Showdown” use current Showdown prose without a verified Champions profile.
Results
Showing 73–96 of 217 Abilities
| Abilities | Effect | Pokémon count |
|---|---|---|
| Illuminate | Illuminate locks the bearer's accuracy and lets its moves ignore evasion. Reference · Showdown | Related Pokémon |
| Illusion | Illusion disguises the bearer as the last party member until it takes damage. Reference · Showdown | Related Pokémon |
| Immunity | Immunity keeps the bearer from ever staying poisoned. Reference · Showdown | Related Pokémon |
| Imposter | Imposter transforms the bearer into the foe on entry. Reference · Showdown | Related Pokémon |
| Infiltrator | Infiltrator lets the bearer's moves bypass Substitute and screens. Reference · Showdown | Related Pokémon |
| Innards Out | Innards Out pays the attacker back the exact damage that fainted the bearer. Reference · Showdown | Related Pokémon |
| Inner Focus | Inner Focus stops flinching and shrugs off Intimidate's Attack drop. Reference · Showdown | Related Pokémon |
| Insomnia | Insomnia keeps the bearer awake and stops Yawn too. Reference · Showdown | Related Pokémon |
| Intimidate | Intimidate lowers the Attack of adjacent opposing Pokémon when the bearer enters the field. Reference · Showdown | Related Pokémon |
| Iron Fist | Iron Fist boosts the bearer's punch moves. Reference · Showdown | Related Pokémon |
| Justified | Justified raises Attack by one stage whenever a Dark move hits the bearer. Reference · Showdown | Related Pokémon |
| Keen Eye | Keen Eye locks the bearer's accuracy and lets its moves ignore evasion. Reference · Showdown | Related Pokémon |
| Klutz | Klutz suppresses the effects of the bearer's held item. Reference · Showdown | Related Pokémon |
| Leaf Guard | Leaf Guard blocks status on the bearer in harsh sunlight. Reference · Showdown | Related Pokémon |
| Levitate | Levitate keeps the bearer ungrounded, so Ground moves do not hit it. Reference · Showdown | Related Pokémon |
| Libero | Libero changes the bearer's type to match a used move once per switch-in. Reference · Showdown | Related Pokémon |
| Light Metal | Light Metal halves the bearer's weight. Reference · Showdown | Related Pokémon |
| Lightning Rod | Lightning Rod draws Electric moves, takes no damage from them, and raises Special Attack. Reference · Showdown | Related Pokémon |
| Limber | Limber keeps the bearer from ever staying paralyzed. Reference · Showdown | Related Pokémon |
| Liquid Ooze | Liquid Ooze turns healing taken from the bearer into damage on the attacker. Reference · Showdown | Related Pokémon |
| Liquid Voice | Liquid Voice turns the bearer's sound moves into Water moves. Reference · Showdown | Related Pokémon |
| Long Reach | Long Reach makes the bearer's contact moves stop counting as contact. Reference · Showdown | Related Pokémon |
| Magic Bounce | Magic Bounce reflects reflectable moves back at their user. Reference · Showdown | Related Pokémon |
| Magic Guard | Magic Guard limits the bearer to direct move damage only. Reference · Showdown | Related Pokémon |
Data releases used: Abilities abilities-2026-09-09.4 / 87c89946e97c · Catalog 2026-10-04.1 / 5e3ea70ebb9d