Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 1–25 of 82 moves
Name Type Category Power Accuracy PP Details
Acid Spray Type: Poison Category: Special Power: 40Accuracy: 100%PP: 20Lowers the target's Sp. Defense by 2 stage(s) with 100% chance.
Amnesia Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Defense by 2 stage(s).
Assurance Partial Type: Dark Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Beat Up Partial Type: Dark Category: Physical Power: VariableAccuracy: 100%PP: 10Unknown
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Brick Break Partial Type: Fighting Category: Physical Power: 75Accuracy: 100%PP: 15Unknown
Bulk Up Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Attack by 1 stage(s).
Close Combat Type: Fighting Category: Physical Power: 120Accuracy: 100%PP: 5—
Coaching Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 10Raises its own Attack by 1 stage(s).
Counter Partial -5 Priority Type: Fighting Category: Physical Power: VariableAccuracy: 100%PP: 20Unknown
Crunch Type: Dark Category: Physical Power: 80Accuracy: 100%PP: 15Lowers the target's Defense by 1 stage(s) with 20% chance.
Curse Partial Type: Ghost Category: Status Power: —Accuracy: No accuracy checkPP: 10A Ghost user cuts half its maximum HP to curse the target (losing HP each turn); a non-Ghost user lowers its own Speed to raise Attack and Defense.
Dark Pulse Type: Dark Category: Special Power: 80Accuracy: 100%PP: 15Makes the target flinch.
Detect Partial +4 Priority Type: Fighting Category: Status Power: —Accuracy: No accuracy checkPP: 5Raises a shield that blocks opposing attacks this turn.
Dig Partial Type: Ground Category: Physical Power: 80Accuracy: 100%PP: 10Unknown
Double-Edge Type: Normal Category: Physical Power: 120Accuracy: 100%PP: 15—
Dragon Claw Type: Dragon Category: Physical Power: 80Accuracy: 100%PP: 15—
Dragon Dance Type: Dragon Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Attack by 1 stage(s).
Dragon Pulse Type: Dragon Category: Special Power: 85Accuracy: 100%PP: 10—
Dragon Tail -6 Priority Type: Dragon Category: Physical Power: 60Accuracy: 90%PP: 10—
Drain Punch Type: Fighting Category: Physical Power: 75Accuracy: 100%PP: 10Restores HP equal to 1/2 of the damage dealt.
Dynamic Punch Type: Fighting Category: Physical Power: 100Accuracy: 50%PP: 5Confuses the target.
Encore Partial Type: Normal Category: Status Power: —Accuracy: 100%PP: 5Forces the target to repeat its last move.
Endeavor Partial Type: Normal Category: Physical Power: VariableAccuracy: 100%PP: 5Unknown
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640