Moves Moves learnable in the viewed context, not a recommended moveset.
Context: Pokémon Champions
Pokémon Showdown reference This list does not confirm whether a move is officially permitted.
Partial Only verified entries are listed; gaps are marked separately.
The latest reference game for this form is unknown, so this move list is not fully verified.
Showing 1–25 of 49 moves
Name Type Category Power Accuracy PP Details
Agility Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Speed by 2 stage(s).
Attract Partial Type: Normal Category: Status Power: —Accuracy: 100%PP: 15Infatuates the target, which may fail to act.
Bite Type: Dark Category: Physical Power: 60Accuracy: 100%PP: 20Makes the target flinch.
Body Slam Type: Normal Category: Physical Power: 85Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Charge Partial Type: Electric Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Sp. Defense by 1 stage(s).
Charge Beam Type: Electric Category: Special Power: 50Accuracy: 90%PP: 10—
Crunch Type: Dark Category: Physical Power: 80Accuracy: 100%PP: 15Lowers the target's Defense by 1 stage(s) with 20% chance.
Curse Partial Type: Ghost Category: Status Power: —Accuracy: No accuracy checkPP: 10A Ghost user cuts half its maximum HP to curse the target (losing HP each turn); a non-Ghost user lowers its own Speed to raise Attack and Defense.
Discharge Type: Electric Category: Special Power: 80Accuracy: 100%PP: 15Inflicts paralysis on the target with 30% chance.
Eerie Impulse Type: Electric Category: Status Power: —Accuracy: 100%PP: 15Lowers its own Sp. Attack by 2 stage(s).
Electric Terrain Partial Type: Electric Category: Status Power: —Accuracy: No accuracy checkPP: 10Electrifies the ground: boosts Electric moves, prevents sleep.
Electro Ball Partial Type: Electric Category: Special Power: VariableAccuracy: 100%PP: 10Unknown
Endure Partial +4 Priority Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 10Survives hits with at least 1 HP this turn.
Facade Partial Type: Normal Category: Physical Power: 70Accuracy: 100%PP: 20Unknown
Fire Fang Type: Fire Category: Physical Power: 65Accuracy: 95%PP: 15—
Flamethrower Type: Fire Category: Special Power: 90Accuracy: 100%PP: 15Inflicts burn on the target with 10% chance.
Giga Impact Type: Normal Category: Physical Power: 150Accuracy: 90%PP: 5—
Howl Type: Normal Category: Status Power: —Accuracy: No accuracy checkPP: 20Raises its own Attack by 1 stage(s).
Hyper Beam Type: Normal Category: Special Power: 150Accuracy: 90%PP: 5—
Hyper Voice Type: Normal Category: Special Power: 90Accuracy: 100%PP: 10—
Ice Fang Type: Ice Category: Physical Power: 65Accuracy: 95%PP: 15—
Iron Tail Type: Steel Category: Physical Power: 100Accuracy: 75%PP: 15Lowers the target's Defense by 1 stage(s) with 30% chance.
Light Screen Partial Type: Psychic Category: Status Power: —Accuracy: No accuracy checkPP: 20Reduces special damage for the whole team.
Overheat Type: Fire Category: Special Power: 130Accuracy: 90%PP: 5—
Pounce Type: Bug Category: Physical Power: 50Accuracy: 100%PP: 20Lowers the target's Speed by 1 stage(s) with 100% chance.
moves-2026-10-02.1 / ddbf05bb9f3b / 9f0937558640