Moves

Look up moves by official English name, filtered by type, category, range and Champions coverage.

Browse status effects found in move data. Battle status effects

Results

Showing 217–240 of 586 moves

Of 586 moves matching these filters, 502 have a profile for Pokémon Champions; 84 do not. A profile may still contain unverified details.

Moves
NameTypeCategoryPowerAccuracyPPPriorityPokémon count
GrowlNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
GrowthA Grass utility move with no power (skips the accuracy check, 20 base PP). Raises its own Attack by 1 stage(s). Automatically affects itself, no target to choose.TypeGrassCategoryStatusPower—AccuracyNo accuracy checkPP20Priority0Pokémon count24
Guard SplitA Psychic utility move with no power (skips the accuracy check, 10 base PP). Choose one target among: ally, opponents.TypePsychicCategoryStatusPower—AccuracyNo accuracy checkPP10Priority0Pokémon count7
Guard SwapA Psychic utility move with no power (skips the accuracy check, 10 base PP). Choose one target among: ally, opponents.TypePsychicCategoryStatusPower—AccuracyNo accuracy checkPP10Priority0Pokémon count24
GuillotineNormal Physical move with unknown power, 30% accuracy, 5 base PP. Choose one target among: ally, opponents.TypeNormalCategoryPhysicalPowerUnknownAccuracy30%PP5Priority0Pokémon count3
Gunk ShotPoison Physical move with 120 power, 80% accuracy, 5 base PP. Inflicts poison on the target with 30% chance. Choose one target among: ally, opponents.TypePoisonCategoryPhysicalPower120Accuracy80%PP5Priority0Pokémon count48
GustNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
Gyro BallSteel Physical move with variable power decided at battle time, 100% accuracy, 5 base PP. Choose one target among: ally, opponents.TypeSteelCategoryPhysicalPowerVariableAccuracy100%PP5Priority0Pokémon count44
Hammer ArmFighting Physical move with 100 power, 90% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeFightingCategoryPhysicalPower100Accuracy90%PP10Priority0Pokémon count22
Hard PressSteel Physical move with variable power decided at battle time, 100% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeSteelCategoryPhysicalPowerVariableAccuracy100%PP10Priority0Pokémon count32
HardenNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
HazeA Ice utility move with no power (skips the accuracy check, 20 base PP). Affects all of itself, ally, opponents at once.TypeIceCategoryStatusPower—AccuracyNo accuracy checkPP20Priority0Pokémon count39
Head SmashRock Physical move with 150 power, 80% accuracy, 5 base PP. Choose one target among: ally, opponents.TypeRockCategoryPhysicalPower150Accuracy80%PP5Priority0Pokémon count16
HeadbuttNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
Headlong RushGround Physical move with 120 power, 100% accuracy, 5 base PP. Choose one target among: ally, opponents.TypeGroundCategoryPhysicalPower120Accuracy100%PP5Priority0Pokémon count4
Heal BellA Normal utility move with no power (skips the accuracy check, 5 base PP). Affects the whole party, including benched Pokémon.TypeNormalCategoryStatusPower—AccuracyNo accuracy checkPP5Priority0Pokémon count2
Heal PulseA Psychic utility move with no power (skips the accuracy check, 10 base PP). Choose one target among: ally, opponents.TypePsychicCategoryStatusPower—AccuracyNo accuracy checkPP10Priority0Pokémon count24
Healing WishA Psychic utility move with no power (skips the accuracy check, 10 base PP). Automatically affects itself, no target to choose.TypePsychicCategoryStatusPower—AccuracyNo accuracy checkPP10Priority0Pokémon count15
Heat CrashFire Physical move with variable power decided at battle time, 100% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeFireCategoryPhysicalPowerVariableAccuracy100%PP10Priority0Pokémon count18
Heat WaveFire Special move with 95 power, 90% accuracy, 10 base PP. Inflicts burn on the target with 10% chance. Affects all of opponents at once.TypeFireCategorySpecialPower95Accuracy90%PP10Priority0Pokémon count54
Heavy SlamSteel Physical move with variable power decided at battle time, 100% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeSteelCategoryPhysicalPowerVariableAccuracy100%PP10Priority0Pokémon count39
Helping HandA Normal utility move with no power (skips the accuracy check, 20 base PP, 5 priority, affecting action order). Boosts an ally's damage this turn. Choose one target among: ally.TypeNormalCategoryStatusPower—AccuracyNo accuracy checkPP20Priority+5Pokémon count233
HexGhost Special move with variable power decided at battle time, 100% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeGhostCategorySpecialPowerVariableAccuracy100%PP10Priority0Pokémon count68
High HorsepowerGround Physical move with 95 power, 95% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeGroundCategoryPhysicalPower95Accuracy95%PP10Priority0Pokémon count51

Pokémon Champions

Data releases used: Moves moves-2026-10-02.1 / ddbf05bb9f3b