Moves

Look up moves by official English name, filtered by type, category, range and Champions coverage.

Browse status effects found in move data. Battle status effects

Results

Showing 145–168 of 586 moves

Of 586 moves matching these filters, 502 have a profile for Pokémon Champions; 84 do not. A profile may still contain unverified details.

Moves
NameTypeCategoryPowerAccuracyPPPriorityPokémon count
Electro ShotElectric Special move with 130 power, 100% accuracy, 10 base PP. Choose one target among: ally, opponents.TypeElectricCategorySpecialPower130Accuracy100%PP10Priority0Pokémon count1
ElectrowebElectric Special move with 55 power, 95% accuracy, 15 base PP. Lowers the target's Speed by 1 stage(s) with 100% chance. Affects all of opponents at once.TypeElectricCategorySpecialPower55Accuracy95%PP15Priority0Pokémon count32
EmberNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
EncoreA Normal utility move with no power (100% accuracy, 5 base PP). Forces the target to repeat its last move. Choose one target among: ally, opponents.TypeNormalCategoryStatusPower—Accuracy100%PP5Priority0Pokémon count73
EndeavorNormal Physical move with variable power decided at battle time, 100% accuracy, 5 base PP. Choose one target among: ally, opponents.TypeNormalCategoryPhysicalPowerVariableAccuracy100%PP5Priority0Pokémon count110
EndureA Normal utility move with no power (skips the accuracy check, 10 base PP, 4 priority, affecting action order). Survives hits with at least 1 HP this turn. Automatically affects itself, no target to choose.TypeNormalCategoryStatusPower—AccuracyNo accuracy checkPP10Priority+4Pokémon count347
Energy BallGrass Special move with 90 power, 100% accuracy, 10 base PP. Lowers the target's Sp. Defense by 1 stage(s) with 10% chance. Choose one target among: ally, opponents.TypeGrassCategorySpecialPower90Accuracy100%PP10Priority0Pokémon count89
EntrainmentA Normal utility move with no power (100% accuracy, 15 base PP). Choose one target among: ally, opponents.TypeNormalCategoryStatusPower—Accuracy100%PP15Priority0Pokémon count15
EruptionFire Special move with variable power decided at battle time, 100% accuracy, 5 base PP. Affects all of opponents at once.TypeFireCategorySpecialPowerVariableAccuracy100%PP5Priority0Pokémon count5
Expanding ForcePsychic Special move with 80 power, 100% accuracy, 10 base PP. Choose one target among: ally, opponents.TypePsychicCategorySpecialPower80Accuracy100%PP10Priority0Pokémon count40
ExplosionNormal Physical move with 250 power, 100% accuracy, 5 base PP. Affects all of ally, opponents at once.TypeNormalCategoryPhysicalPower250Accuracy100%PP5Priority0Pokémon count14
ExtrasensoryPsychic Special move with 80 power, 100% accuracy, 20 base PP. Makes the target flinch. Choose one target among: ally, opponents.TypePsychicCategorySpecialPower80Accuracy100%PP20Priority0Pokémon count17
Extreme SpeedNormal Physical move with 80 power, 100% accuracy, 5 base PP, 2 priority, affecting action order. Choose one target among: ally, opponents.TypeNormalCategoryPhysicalPower80Accuracy100%PP5Priority+2Pokémon count6
FacadeNormal Physical move with 70 power, 100% accuracy, 20 base PP. Choose one target among: ally, opponents.TypeNormalCategoryPhysicalPower70Accuracy100%PP20Priority0Pokémon count344
Fairy LockA Fairy utility move with no power (skips the accuracy check, 10 base PP). Locks the field, preventing switches next turn. Affects all of itself, ally, opponents at once.TypeFairyCategoryStatusPower—AccuracyNo accuracy checkPP10Priority0Pokémon count1
Fairy WindNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
Fake OutNormal Physical move with 40 power, 100% accuracy, 10 base PP, 3 priority, affecting action order. Makes the target flinch. Choose one target among: ally, opponents.TypeNormalCategoryPhysicalPower40Accuracy100%PP10Priority+3Pokémon count43
Fake TearsA Dark utility move with no power (100% accuracy, 20 base PP). Lowers its own Sp. Defense by 2 stage(s). Choose one target among: ally, opponents.TypeDarkCategoryStatusPower—Accuracy100%PP20Priority0Pokémon count69
False SurrenderNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
False SwipeNo profile is available for this move in the selected context. Choose Reference if data is available.TypeUnknownCategoryUnknownPowerUnknownAccuracyUnknownPPUnknownPriorityUnknownPokémon count0
Feather DanceA Flying utility move with no power (100% accuracy, 15 base PP). Lowers its own Attack by 2 stage(s). Choose one target among: ally, opponents.TypeFlyingCategoryStatusPower—Accuracy100%PP15Priority0Pokémon count23
FeintNormal Physical move with 30 power, 100% accuracy, 10 base PP, 2 priority, affecting action order. Choose one target among: ally, opponents.TypeNormalCategoryPhysicalPower30Accuracy100%PP10Priority+2Pokémon count50
Fell StingerBug Physical move with 50 power, 100% accuracy, 20 base PP. Choose one target among: ally, opponents.TypeBugCategoryPhysicalPower50Accuracy100%PP20Priority0Pokémon count6
Fickle BeamDragon Special move with 80 power, 100% accuracy, 5 base PP. Choose one target among: ally, opponents.TypeDragonCategorySpecialPower80Accuracy100%PP5Priority0Pokémon count1

Pokémon Champions

Data releases used: Moves moves-2026-10-02.1 / ddbf05bb9f3b